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Animation Design Camp

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2D Animation

In this camp you will write, animate and edit 30 - 60 second animated film using industry standard photo-editing, graphic and animation software with voice over and lip-synch. At the end of the camp you carry copies of your work home. Your film is screened at the Design Expo in fall.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Animation & Film Making
    PROGRAM: 2D Animation
    PREREQUISITE: None
    TOOLS: Toon Boom, Photo Shop, After Effects
    AVAILABLE DATES:

2D & 3D Game Graphics

Create 2D and 3D characters, props, backgrounds and effects using industry standard photo-editing, 2D and 3D graphic and 2D and 3D animation software. Get involved with the 2D Graphics and 3D modeling process using Photoshop, Blender and Maya - the industry standard 2D and 3D Graphics, modeling and animation tool.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Pure Graphics
    PROGRAM: 2D & 3D Game Graphics
    PREREQUISITE: None
    TOOLS:Photo Shop, Toon Boom, Maya, Blender
    AVAILABLE DATES:

2D RPG Game Design

In this camp you design and develop your own Role Playing Game, using RPG maker, an easy to use, game engine and industry standard photo-editing software.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Game Design
    PROGRAM: 2D RPG Game Design
    PREREQUISITE: None
    TOOLS: Photo Shop, RPG Maker
    AVAILABLE DATES:

3D Modelling (Character Design or Game Modelling)

Create 3D characters, props, backgrounds and effects using industry standard photo-editing, 3D graphic and 3D animation software.


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Pure Graphics
    PROGRAM: 3D Modelling
    PREREQUISITE: None
    TOOLS: Maya, Blender, Photo Shop
    AVAILABLE DATES:

3D Interior Design

Design the interiors of a basic dwelling. Work with the materials, systems, and structural principles used to create interiors. Analyse living spaces and determine best suited elements of furniture shapes and styles.


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Construction Tech
    PROGRAM: 3D Interior Design
    PREREQUISITE: None
    TOOLS: Photo Shop, Illustrator, Sketch Up, Maya
    AVAILABLE DATES:

3D Minecraft

Minecraft 3D is an interdisciplinary hands-on camp designed to acquaint you with the field of Game Design, Level Design, 3D Modelling, Game Physics and the fun in working together as one team to create inter-connected communities and adventures!

MINECRAFT® is a trademark of Notch Development AB and is not related to Thinnox Inc.


    AGES: 7 - 10
    SKILL LEVEL: Beginner
    PATH: Game Design
    PROGRAM: 3D Minecraft
    PREREQUISITE: None
    TOOLS: Photo Shop, Minecraft
    AVAILABLE DATES:

Live Action & SFX

Love Action? Here's your chance to script, direct, shoot, edit and produce a professional looking action short of up to 3 minutes length.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Animation & Film Making
    PROGRAM: Live Action & SFX
    PREREQUISITE: None
    TOOLS: Photo Shop, After Effects, Premiere
    AVAILABLE DATES:

Comic Book Design

Create your own action super hero, your personal fantasy characters; use comic strips to tell a story; explore history, geography and sciences; bring your personal adventures alive.


    AGES: 7 - 10
    SKILL LEVEL: Beginner–Advanced
    PATH: Media Art Tech
    PROGRAM: Comic Book Design
    PREREQUISITE: None
    TOOLS: Photo Shop, Toon Boom
    AVAILABLE DATES:

Digital Media Communications Technology

Get plugged in to Digital Media & Communication Technology; 5 days 5 cool projects to complete...from a wide array of Media and Communication Technology disciplines.


    AGES: 14 - 18
    SKILL LEVEL: Advanced
    PATH: Pure Graphics
    PROGRAM: Digital Media Communications Technology
    PREREQUISITE: High School Student's
    TOOLS: Toon Boom, Photo Shop, After Effects, Premiere, Maya, Blender, Sketch-up, Dreamweaver
    AVAILABLE DATES:

Fashion Illustration

In this camp you will create a mood board with your fashion creations for seasons, events and occasions.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Fashion Tech
    PROGRAM: Fashion Illustration
    PREREQUISITE: None
    TOOLS: Photo Shop, Illustrator
    AVAILABLE DATES:

Graphic Design

In this camp you will create a portfolio of impactful graphic images, digital illustrations and visual branding using two major processes in digitized design: vector and raster graphics.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Pure Graphics
    PROGRAM: Graphic Design
    PREREQUISITE: None
    TOOLS: Photo Shop, Illustrator
    AVAILABLE DATES:

Lego Robotics

Create cars, boats, dragsters, helicopters, space explorers, animals or crawling creatures using Lego®. Chose a project; design, build, test and play.

LEGO® is a trademark of The LEGO Corporation and is not related to Thinnox Inc.


    AGES: 7 - 10
    SKILL LEVEL: Beginner
    PATH: Manufacturing Eng Tech
    PROGRAM: Lego Robotics
    PREREQUISITE: None
    TOOLS: Mindstorms NXT, Microcomputer, Sensors
    AVAILABLE DATES:

TED Foundation

In the TED Foundation Camp you mix & match Technology, Engineering & Multimedia Adventure Design. You are involved with Character Design for Games, Animation Films or your favorite Robot, Learn Photo-editing, Create Cartoon strip or an illustrated book; Learn Animation, animate your story or scene; create voice over and sound effects, Learn Space Design & Basic Architecture, Graphic and Web Design, Fashion Design, LEGO Robotics Engineering.


    AGES: 6 - 10
    SKILL LEVEL: Beginner
    PATH: Media Art Tech
    PROGRAM: Engineering Science; Computer Programming; Media Art & Tech
    PREREQUISITE: None
    TOOLS: Toon Boom, Photo Shop, Sketch-Up, After Effects
    AVAILABLE DATES:

Music Video Design

Passionate about music, want to shoot your very own version of the Thriller, Here it Goes Again, Single Ladies, Runaway? Try your hand this spring with a personalized, interactive music video production and set it free for an online premiere. If it's goofy enough you could end up with more than a million hits and be nominated to the Grammy's.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Animation & Film Making
    PROGRAM: Music Video Design
    PREREQUISITE: None
    TOOLS: Photo Shop, After Effects, Premiere
    AVAILABLE DATES:

Photography & Editing

Love taking pictures? Learn to do it like a pro. Learn the art of creating perfect film backdrops using minimal outdoor exposure. Learn to shoot stunning images from everyday things and blend your subject in a backdrop of your choice. Make a photo journal by creatively using your travel photos.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Pure Graphics
    PROGRAM: Photography & Editing
    PREREQUISITE: None
    TOOLS: Photo Shop, Illustrator
    AVAILABLE DATES:

3D Animation

Used in games, films, cartoons and commercials 3D is one of the fastest growing creative technologies in the world. In this camp you create a 30-60 second animated film, using industry standard photo-editing, 3D graphic and 3D animation software. At the end of the camp you carry copies of your work home. Your film is screened at the Design Expo in fall.


    AGES: 13+
    SKILL LEVEL: Advanced
    PATH: Animation & Film Making
    PROGRAM: 3D Animation
    PREREQUISITE: Animation Experience
    TOOLS: Maya, Blender, Photo Shop, After Effects
    AVAILABLE DATES:

3D Architecture

The 3D Arch is a two week interdisciplinary hands-on camp designed to acquaint students with the field of Architecture. The camp allows students to explore potential careers in professions utilizing architecture, visualization, construction science, landscape architecture, and urban planning.


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Construction Tech
    PROGRAM: 3D Architecture
    PREREQUISITE: None
    TOOLS: Maya, Sketch-Up, Photo Shop, Illustrator
    AVAILABLE DATES:

Advanced LEGO Robotics with Robot C

Create remote controlled vehicles, machines and out of the world (alien) moving objects using LEGO and Robot C. Choose a project; then, design, build, program, test and play. Work in teams to build a part of the robot and bring together all the various pieces created individually by all team members to complete the robot.


    AGES: 10 - 13
    SKILL LEVEL: Beginner–Advanced
    PATH: Manufacturing Eng Tech
    PROGRAM: Advanced LEGO Robotics with Robot C
    PREREQUISITE: LEGO Robotictics (If Students is less than 10 Year's of Age)
    TOOLS: Mindstorms NXT,Robot C, LEGO microcomputer, transmitters, receivers, sensors
    AVAILABLE DATES:

Advertising

In this camp you will create a portfolio of impactful Visual Branding using two major processes in digitized design: vector and raster graphics. You will learn how to use promotional campaign to make a company or an organization successful.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Pure Graphics
    PROGRAM: Advertising
    PREREQUISITE: None
    TOOLS: Photo Shop, Illustrator
    AVAILABLE DATES:

ARDUINO Robotics

Take your innovation and engineering skills to a whole new level with this multidisciplinary camp combining 3D Computer Aided Design (CAD) with electrical and mechanical engineering and object oriented programming.


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Manufacturing Eng Tech
    PROGRAM: ARDUINO Robotics
    PREREQUISITE: None
    TOOLS: Arduino, CAD, C, C++, JAVA, Python
    AVAILABLE DATES:

BEAM Robotics

The word "beam" in BEAM robotics is an acronym for Biology, Electronics, Aesthetics, and Mechanics.

Design mechanical robots using principles of hydraulics, pneumatics, servos and controllers. Learn to program your robots. Work with engineering tools; apply the principles of levers, gears and pulleys.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Manufacturing Eng Tech
    PROGRAM: BEAM Robotics
    PREREQUISITE: None
    TOOLS: CAD, Solid Works
    AVAILABLE DATES:

Computer Programming PYTHON

Python is a great way to get started with computer programming. Python code is easily readable and allows programmers to express concepts in fewer lines of code than might be used in languages such as C++ or Java.


    AGES: Beginner (9+); Intermediate 12+; Advanced 14+
    SKILL LEVEL: Beginner–Advanced
    PATH: Programming / Mechatronics
    PROGRAM: Computer Programming PYTHON
    PREREQUISITE: None
    TOOLS: Python, CAD, Raspberry Pi
    TAKE HOME: Project files for fully built Game/App; fully programmed Arduino or fully programmed Cozmo*
    AVAILABLE DATES:
    *(additional charges apply)
    *Cozmo

E-Commerce

Make an online web store.

At the end of the camp you will be able to carry your creations home and your ensemble will be displayed during the Design Expo.


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Web Tech
    PROGRAM: E-Commerce
    PREREQUISITE: None
    TOOLS: Photo Shop, Dreamweaver, HTML, CSS, Javascript, PHP
    AVAILABLE DATES:

Fashion Design

In this camp you will design a fashion ensemble and create a fashion prototype along with an accessory, using easy to use, industry standard, digital illustration and pattern making tools.

At the end of the camp you will be able to carry your creations home and your ensemble will be displayed during the Design Expo.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Fashion Tech
    PROGRAM: Fashion Design
    PREREQUISITE: None
    TOOLS: Photo Shop, Illustrator
    AVAILABLE DATES:

Fashion Jewellery Design

Design and make jewellery & accessories.

At the end of the camp you will be able to carry your creations home and your ensemble will be displayed during the Design Expo.


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Fashion Tech
    PROGRAM: Fashion Jewellery Design
    PREREQUISITE: None
    TOOLS: Photo Shop, Illustrator
    AVAILABLE DATES:

Fashion Technology - Wearable Device Design

In this camp you Design & Develop wearable fashion artifacts such as handbags that can double as phones, bangles that can purify air, LED powered dresses synched to your favorite tune.


    AGES: 14+
    SKILL LEVEL: Beginner–Advanced
    PATH: Fashion Tech
    PROGRAM: Fashion Technology - Wearable Device Design
    PREREQUISITE: None
    TOOLS: Inventor, C Programming
    AVAILABLE DATES:

Full Stack Web Development

In this camp you will design, build, test and launch a fully functional website using an industry standard, easy to use tool.


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Web Tech
    PROGRAM: Full Stack Web Development
    PREREQUISITE: None
    TOOLS: HTML5, CSS3, Dreamweaver, Photo Shop
    AVAILABLE DATES:

Full Stack Web Development with JAVASCRIPT

In this camp you will design, build, test and launch a fully functional website using an industry standard, easy to use tool & JAVASCRIPT.


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Web Tech
    PROGRAM: Full Stack Web Development with JAVASCRIPT
    PREREQUISITE: None
    TOOLS: HTML5, CSS3, Javascript, jQuery, APIs, Dreamweaver, Photo Shop
    AVAILABLE DATES:

Full Stack Web Development with PHP

In this camp you will design, build, test and launch a fully functional website using an industry standard, easy to use tool & PHP.


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Web Tech
    PROGRAM: Full Stack Web Development with PHP
    PREREQUISITE: None
    TOOLS: HTML5, CSS3, Javascript, jQuery, PHP, APIs, Dreamweaver, Photo Shop
    AVAILABLE DATES:

Game Design 2D Strategy

In this camp you design and develop your own 2D strategy game, using Torque Game Builder, an easy to use, game engine and industry standard photo-editing software.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Game Design
    PROGRAM: Game Design 2D Strategy
    PREREQUISITE: None
    TOOLS: Torque Game Builder, Photo Shop
    AVAILABLE DATES:

Game Design 3D FPS

In this camp you develop 3D First Person Shooter game with a professional look and feel using Unreal, one of the most commercially successful gaming platforms. You develop your own strategies, characters and quests; improve your problem solving and team collaboration skills.


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Game Design
    PROGRAM: Game Design 3D FPS
    PREREQUISITE: None
    TOOLS: Unreal 4, Photo Shop
    AVAILABLE DATES:

Game Design 3D Racing

Design, develop, test and launch your own track types and custom cars; recreate challenging elements of famous tracks using TrackMania's "Block" process in the spirit of the 1985 game Racing Destruction Set.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Game Design
    PROGRAM: Game Design 3D Racing
    PREREQUISITE: None
    TOOLS: TrackMania, Photo Shop
    AVAILABLE DATES:

Game Design 2D RPG

In this camp you design and develop your own Role Playing Game, using RPG maker, an easy to use, game engine and industry standard photo-editing software.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Game Design
    PROGRAM: Game Design 2D RPG
    PREREQUISITE: None
    TOOLS: RPG Maker, Photo Shop
    AVAILABLE DATES:

Game Design 3D Tactical

In this camp you will design, develop, test and launch your own Tactical game, using easy to use game development engine and industry standard photo-editing software. You will get introduced to game design and development in an easy to understand, step by step fun to learn method.


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Game Design
    PROGRAM: Game Design 3D Tactical
    PREREQUISITE: None
    TOOLS: Unity, C#, Photo Shop
    AVAILABLE DATES:

Game Design i-Phone

Make an i-Phone game for iPhone, iPad, iPod. Design & Create an angry birds style Physics Game that allow users to throw a variety of projectiles at targets in order to destroy them. You will learn the Basic Principles of iPhone Touch Controls, Level and Game Planning as well as character and Environment Design.

At the end of the camp you carry copies of your work home. Your game is showcased for trial at the Design Expo.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Game Design
    PROGRAM: Game Design i-Phone
    PREREQUISITE: None
    TOOLS: Unity, C#, Photo Shop
    AVAILABLE DATES:

Game Design Platformer

In this camp you design, develop, test and publish your own multi level Platform game, using a tightly-integrated (engine to editor), easy to use, game engine and industry standard photo-editing software.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Game Design
    PROGRAM: Game Design Platformer
    PREREQUISITE: None
    TOOLS: Unity, C#, Photo Shop
    AVAILABLE DATES:

Game Design For X-Box

Make a game for X-Box 360. You will create a top-down game using Unreal 4. This will involve multiple player pickups, patrolling enemies, a timer, and traps! You will learn how to create a 3D environment, manipulate a player and run some AI scripts. In addition to this, you will learn how to create simple Menus and import them into Unreal 4.


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Game Design
    PROGRAM: Game Design For X-Box
    PREREQUISITE: None
    TOOLS: Unreal 4, Photo Shop
    AVAILABLE DATES:

Kids Code

Kids Code Camp explores the fundamental concepts behind the SCRATCH, JAVA (Minecraft), PYTHON, JAVA SCRIPT programming languages. Students will create, modify and test the forms, scripts and code that tell computers what to do by exploring variables and constant, graphical user interfaces and any other required industry knowledge that enables one to write programs in any computer language.


    AGES: 6-11
    SKILL LEVEL: Beginner
    PATH: Computer Science, Game Programming, App Development
    PROGRAM: Scratch, JAVAScript, Python, JAVA (Minecraft)
    PREREQUISITE: None
    TOOLS: Scratch, KPL, Photo Shop
    AVAILABLE DATES:

LEGO EV3

Create cars, boats, dragsters, helicopters, space explorers, animals or crawling creatures using LEGO®. Choose a project; design, build, test and play.

LEGO® is a trademark of The LEGO Corporation and is not related to Thinnox Inc.


    AGES: 9 - 11
    SKILL LEVEL: Beginner
    PATH: Manufacturing Eng Tech
    PROGRAM: LEGO EV3
    PREREQUISITE: LEGO Robotics Level 1 (If Student is younger than 9 Year's Old)
    TOOLS: Mindstorms EV3, Microcomputer, Sensors
    AVAILABLE DATES:

LEGO Programming Matlab

Love LEGO® Love Code. Here's your chance to sync up two flexible platforms: LEGO's Mindstorm NXT and Matlab® in one powerful combination. Build your STEM foundation. Get acquainted with the fundamentals of 3D construction, programming concepts, electrical and mechanical engineering while making an intelligent robot that can perform complex interconnected tasks.


    AGES: 15+
    SKILL LEVEL: Beginner–Advanced
    PATH: Manufacturing Eng Tech
    PROGRAM: LEGO Programming Matlab
    PREREQUISITE: None
    TOOLS: Mindstorms NXT, Matlab, Sensors, Motors
    AVAILABLE DATES:

Live Action & SFX

Love Action? Here's your chance to script, direct, shoot, edit and produce a professional looking action short of up to 3 minutes length.


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Animation & Film Making
    PROGRAM: Live Action & SFX
    PREREQUISITE: None
    TOOLS: After Effects, Premiere, Photo Shop
    AVAILABLE DATES:

Manga Animation

Want to make your very own very short version of the Manga Character Animation or want to create a Manga doodle for Google to broadcast to the world? Try Manga Animation this Summer. Learn about scripting, storyboarding Manga Character animation and editing while you make a 30-60 second animated feature/documentary using industry standard photo-editing, graphic and animation software with a background score.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Animation & Film Making
    PROGRAM: Manga Animation
    PREREQUISITE: None
    TOOLS: Toon Boom, Photo Shop, After Effects
    AVAILABLE DATES:

MECHATRONICS ENGINEERING & AI

Design on Inventor and Solidworks, build your robot using, 3D printed components and AI methods and principles of Product Design.


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Manufacturing Eng Tech
    PROGRAM: MECHATRONICS ENGINEERING & AI
    PREREQUISITE: None
    TOOLS: Inventor, Solidworks, Python, 3D Printer
    AVAILABLE DATES:

Minecraft Arcade

In the Minecraft Arcade Camp you use a popular gaming engine to create an arcade game based on the Minecraft platform. This camp introduces you to the fascinating world of game design and development.

MINECRAFT® is a trademark of Notch Development AB and is not related to Thinnox Inc.


    AGES: 7 - 10 (begginer classes), 11+ (advanced classes)
    SKILL LEVEL: Beginner–Advanced
    PATH: Game Design
    PROGRAM: Minecraft Arcade
    PREREQUISITE: None
    TOOLS: Minecraft, Photo Shop
    AVAILABLE DATES:

Minecraft Modding With JAVA

Learn Java concepts and syntax to design, build and test Minecraft mods. Use your new skills to design custom levels, items, blocks and more all while enjoying the fun of working together as one team to create inter-connected communities and adventures!

MINECRAFT® is a trademark of Notch Development AB and is not related to Thinnox Inc.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Game Design & Programming
    PROGRAM: Minecraft Modding With JAVA
    PREREQUISITE: None
    TOOLS: Minecraft, Photo Shop, JAVA
    AVAILABLE DATES:

Programming C++

In this camp you will develop programs and applications using C++, a powerful general purpose programming language.


    AGES: C++1 12+ / C++2 15+
    SKILL LEVEL: Beginner–Advanced
    PATH: Programming
    PROGRAM: Programming C++
    PREREQUISITE: None
    TOOLS: C++
    AVAILABLE DATES:

Programming C#

In this camp you will develop programs and applications using C#, a powerful general purpose programming language.


    AGES: C#1 10+ / C#2 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Programming
    PROGRAM: Programming C#
    PREREQUISITE: None
    TOOLS: C#
    AVAILABLE DATES:

Programming JAVA

Code with Java and develop applications using Java programming tools, understand the basic to advanced concepts related to Java Programming language. Java is an Object Oriented Programming language. Throughout the course understanding of Java programming by learning the concepts and applying them to various Greenfoot scenario and Eclipse projects. Students will use the skills they have learned to work on Java programming, starting with the Java Virtual Machine and variables all the way to Java Generics and some of the Collection classes such as ArrayList and HashMap. Students interested with Modding, they may work on JAVA modding by adding their own custom blocks, items, armor, tools, swords, food, and releasing the mod.


    AGES: JAVA1 10+ / JAVA2 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Programming
    PROGRAM: Programming JAVA
    PREREQUISITE: None
    TOOLS: JAVA
    AVAILABLE DATES:

Programming SCRATCH

In this camp you will develop programs and applications using SCRATCH, a powerful general purpose programming language.


    AGES: 7+
    SKILL LEVEL: Beginner
    PATH: Programming
    PROGRAM: Programming SCRATCH
    PREREQUISITE: None
    TOOLS: Scratch, Photo Shop
    AVAILABLE DATES:

Raspberri Pi Robotics

Design on Inventor and Solidworks, build robot using 3D printed components, program on Raspberry Pi using Scratch / Python


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Manufacturing Eng Tech
    PROGRAM: Raspberri Pi Robotics
    PREREQUISITE: None
    TOOLS: Raspberri Pi, Inventor, Solidworks, Scratch, Python
    AVAILABLE DATES:

Sound Animation

In this camp you will script dialogues and record, manipulate and edit voice for a short play; you will create a radio jingle; you will script, compose, record and edit a song; and you will create sound effects for an image stream.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Animation & Film Making
    PROGRAM: Sound Animation
    PREREQUISITE: None
    TOOLS: Protools, Reason
    AVAILABLE DATES:

UX/UI Design - Interactive Multi Media Design Core & Technology

In this camp you will design, build, test an interactive multimedia environments using HTML5, CSS3, jQuery, APIs using User Experience (UX) and User Interface Design (UI) .


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Web Tech
    PROGRAM: UX/UI Design - Interactive Multi Media Design Core & Technology
    PREREQUISITE: None
    TOOLS: HTML5, CSS3, Javascript, jQuery, PHP, APIs, Dreamweaver, Photo Shop
    AVAILABLE DATES:

Video Editing

In this camp you will script, direct, shoot, edit and produce a professional looking documentary short of up to ten minutes length.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Animation & Film Making
    PROGRAM: Video Editing
    PREREQUISITE: None
    TOOLS: Premiere, Photo Shop, After Effects
    AVAILABLE DATES:

Web Design & Animation

In this camp you will design, build, test and launch a fully functional website using an industry standard, easy to use tool.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Web Tech
    PROGRAM: Web Design & Animation
    PREREQUISITE: None
    TOOLS: HTML5, CSS3, Dreamweaver, Toon Boom, Photo Shop
    AVAILABLE DATES:

TGJ 1O Communications Tech

This course enables students to further explore and develop technological knowledge and skills introduced in the elementary science and technology program. Students will be given the opportunity to design and create products and/or provide services related to the various technological areas or industries, working with a variety of tools, equipment, and software commonly used in industry. Students will develop an awareness of environmental and societal issues, and will begin to explore secondary and postsecondary education and training pathways leading to careers in technology-related fields.

Click for Curriculum Information
    GRADE: Reach Ahead 8 & 9
    SKILL LEVEL: Beginner
    PATH: OSSD High School Credit
    PROGRAM: TGJ 1O Communications Tech
    PREREQUISITE: None
    AVAILABLE DATES:

TEJ 1O Computer Technology

This course enables students to further explore and develop technological knowledge and skills introduced in the elementary science and technology program. Students will be given the opportunity to design and create products and/or provide services related to the various technological areas or industries, working with a variety of tools, equipment, and software commonly used in industry. Students will develop an awareness of environmental and societal issues, and will begin to explore secondary and postsecondary education and training pathways leading to careers in technology-related fields.

Click for Curriculum Information
    GRADE: Reach Ahead 8 & 9
    SKILL LEVEL: Beginner
    PATH: OSSD High School Credit
    PROGRAM: TEJ 1O Computer Technology
    PREREQUISITE: None
    AVAILABLE DATES:

TDJ 1O Technological Design

This course enables students to further explore and develop technological knowledge and skills introduced in the elementary science and technology program. Students will be given the opportunity to design and create products and/or provide services related to the various technological areas or industries, working with a variety of tools, equipment, and software commonly used in industry. Students will develop an awareness of environmental and societal issues, and will begin to explore secondary and postsecondary education and training pathways leading to careers in technology-related fields.

Click for Curriculum Information
    GRADE: Reach Ahead 8 & 9
    SKILL LEVEL: Beginner
    PATH: OSSD High School Credit
    PROGRAM: TDJ 1O Technological Design
    PREREQUISITE: None
    AVAILABLE DATES:

ICS 20 Introduction to Computer Science

This course introduces students to computer programming. Students will plan and write simple computer programs by applying fundamental programming concepts, and learn to create clear and maintainable internal documentation. They will also learn to manage a computer by studying hardware configurations, software selection, operating system functions, networking, and safe computing practices. Students will also investigate the social impact of computer technologies, and develop an understanding of environmental and ethical issues related to the use of computers.

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    GRADE: Reach Ahead 8 & 9
    SKILL LEVEL: Beginner
    PATH: OSSD High School Credit
    PROGRAM: ICS 20 Introduction to Computer Science
    PREREQUISITE: None
    AVAILABLE DATES:

TDJ 20 Technological Design

This course provides students with opportunities to apply a design process to meet a variety of technological challenges. Students will research projects, create designs, build models and/or prototypes, and assess products and/or processes using appropriate tools, techniques, and strategies. Student projects may include designs for homes, vehicles, bridges, robotic arms, clothing, or other products. Students will develop an awareness of environmental and societal issues related to technological design, and will learn about secondary and postsecondary education and training leading to careers in the field.

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    GRADE: 10
    SKILL LEVEL: Beginner
    PATH: OSSD High School Credit
    PROGRAM: TDJ 20 Technological Design
    PREREQUISITE: None
    AVAILABLE DATES:

TEJ 20 Computer Technology

This course introduces students to computer systems, networking, and interfacing, as well as electronics and robotics. Students will assemble, repair, and configure computers with various types of operating systems and application software. Students will build small electronic circuits and write computer programs to control simple peripheral devices or robots. Students will also develop an awareness of related environmental and societal issues, and will learn about secondary and postsecondary pathways and career opportunities in computer technology.

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    GRADE: 10
    SKILL LEVEL: Beginner
    PATH: OSSD High School Credit
    PROGRAM: TEJ 20 Computer Technology
    PREREQUISITE: None
    AVAILABLE DATES:

TGJ 20 Communications Technology

This course introduces students to communications technology from a media perspective. Students will work in the areas of TV/video and movie production, radio and audio production, print and graphic communications, photography, and interactive new media and animation. Student projects may include computer-based activities such as creating videos, editing photos, working with audio, cartooning, developing animations, and designing web pages. Students will also develop an awareness of environmental and societal issues related to communications technology, and will explore secondary and postsecondary education and training pathways and career opportunities in the various communications technology fields.

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    GRADE: 10
    SKILL LEVEL: Beginner
    PATH: OSSD High School Credit
    PROGRAM: TGJ 20 Communications Technology
    PREREQUISITE: None
    AVAILABLE DATES:

TEJ 3M Computer Engineering Technology

This course examines computer systems and control of external devices. Students will assemble computers and small networks by installing and configuring appropriate hardware and software. Students will develop knowledge and skills in electronics, robotics, programming, and networks, and will build systems that use computer programs and interfaces to control and/or respond to external devices. Students will develop an awareness of related environmental and societal issues, and will learn about college and university programs leading to careers in computer technology.

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    GRADE: 11
    SKILL LEVEL: Beginner
    PATH: OSSD High School Credit
    PROGRAM: TEJ 3M Computer Engineering Technology
    PREREQUISITE: None
    AVAILABLE DATES:

TDJ 3M Manufacturing Technology

This course examines how technological design is influenced by human, environmental, financial, and material requirements and resources. Students will research, design, build, and assess solutions that meet specific human needs, using working drawings and other communication methods to present their design ideas. They will develop an awareness of environmental, societal, and cultural issues related to technological design, and will explore career opportunities in the field, as well as the college and/or university program requirements for them.

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    GRADE: 11
    SKILL LEVEL: Beginner
    PATH: OSSD High School Credit
    PROGRAM: TDJ 3M Manufacturing Technolog
    PREREQUISITE: None
    AVAILABLE DATES:

ICS 3C Introduction to Computer Programming

This course introduces students to computer programming concepts and practices. Students will write and test computer programs, using various problem-solving strategies. They will learn the fundamentals of program design and apply a software development life-cycle model to a software development project. Students will also learn about computer environments and systems, and explore environmental issues related to computers, safe computing practices, emerging technologies, and postsecondary opportunities in computer-related fields.

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    GRADE: 11
    SKILL LEVEL: Beginner
    PATH: OSSD High School Credit
    PROGRAM: ICS 3C Introduction to Computer Programming
    PREREQUISITE: None
    AVAILABLE DATES:

ICS 3U Introduction to Computer Science

This course introduces students to computer science. Students will design software independently and as part of a team, using industry-standard programming tools and applying the software development life-cycle model. They will also write and use subprograms within computer programs. Students will develop creative solutions for various types of problems as their understanding of the computing environment grows. They will also explore environmental and ergonomic issues, emerging research in computer science, and global career trends in computer-related fields.

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    GRADE: 11
    SKILL LEVEL: Beginner
    PATH: OSSD High School Credit
    PROGRAM: ICS 3U Introduction to Computer Science
    PREREQUISITE: None
    AVAILABLE DATES:

TGJ 3M Communications Technology

This course examines communications technology from a media perspective. Students will develop knowledge and skills as they design and produce media projects in the areas of live, recorded, and graphic communications. These areas may include TV, video, and movie production; radio and audio production; print and graphic communications; photography; digital imaging; broadcast journalism; and interactive new media. Students will also develop an awareness of related environmental and societal issues, and will explore college and university programs and career opportunities in the various communications technology fields.

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    GRADE: 11
    SKILL LEVEL: Beginner
    PATH: OSSD High School Credit
    PROGRAM: TGJ 3M Communications Technology
    PREREQUISITE: None
    AVAILABLE DATES:

TEJ 4M Computer Engineering Technology

This course extends students? understanding of computer systems and computer interfacing with external devices. Students will assemble computer systems by installing and configuring appropriate hardware and software, and will learn more about fundamental concepts of electronics, robotics, programming, and networks. Students will examine related environmental and societal issues, and will explore postsecondary pathways leading to careers in computer technology.

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    GRADE: 12
    SKILL LEVEL: Advanced
    PATH: OSSD High School Credit
    PROGRAM: TEJ 4M Computer Engineering Technology
    PREREQUISITE: TEJ 3M Computer Engineering Technology
    AVAILABLE DATES:

TDJ 4M Technological Design

This course introduces students to the fundamentals of design advocacy and marketing, while building on their design skills and their knowledge of professional design practices. Students will apply a systematic design process to research, design, build, and assess solutions that meet specific human needs, using illustrations, presentation drawings, and other communication methods to present their designs. Students will enhance their problem-solving and communication skills, and will explore career opportunities and the postsecondary education and training requirements for them.

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    GRADE: 12
    SKILL LEVEL: Advanced
    PATH: OSSD High School Credit
    PROGRAM: TDJ 4M Technological Design
    PREREQUISITE: TDJ 3M Technological Design
    AVAILABLE DATES:

ICS 4U Computer Science

This course enables students to further develop knowledge and skills in computer science. Students will use modular design principles to create complex and fully documented programs, according to industry standards. Student teams will manage a large software development project, from planning through to project review. Students will also analyse algorithms for effectiveness. They will investigate ethical issues in computing and further explore environmental issues, emerging technologies, areas of research in computer science, and careers in the field.

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    GRADE: 12
    SKILL LEVEL: Advanced
    PATH: OSSD High School Credit
    PROGRAM: ICS 4U Computer Science
    PREREQUISITE: ICS 3C Introduction to Computer Programming
    AVAILABLE DATES:

ICS 4C Computer Programming

This course further develops students? computer programming skills. Students will learn object-oriented programming concepts, create object-oriented software solutions, and design graphical user interfaces. Student teams will plan and carry out a software development project using industry-standard programming tools and proper project management techniques. Students will also investigate ethical issues in computing and expand their understanding of environmental issues, emerging technologies, and computer-related careers.

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    GRADE: 12
    SKILL LEVEL: Advanced
    PATH: OSSD High School Credit
    PROGRAM: ICS 4C Computer Programming
    PREREQUISITE: ICS 3C Introduction to Computer Programming
    AVAILABLE DATES:

TGJ 4M Communications Technology

This course enables students to further develop media knowledge and skills while designing and producing projects in the areas of live, recorded, and graphic communications. Students may work in the areas of TV, video, and movie production; radio and audio production; print and graphic communications; photography; digital imaging; broadcast journalism; and interactive new media. Students will also expand their awareness of environmental and societal issues related to communications technology, and will investigate career opportunities and challenges in a rapidly changing technological environment.

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    GRADE: 12
    SKILL LEVEL: Advanced
    PATH: OSSD High School Credit
    PROGRAM: TGJ 4M Communications Technology
    PREREQUISITE: TGJ 3M Communications Technology
    AVAILABLE DATES:

AI APP Development

This hands-on course introduces students to Artificial Intelligence (AI) and Python, one of the world’s most widely used programming languages with Cozmo, an interactive AI robot with a [personality and emotions. Topics include classical AI, machine learning, artificial neural networks and evolutionary computing approaches.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Programming
    PROGRAM: AI APP Development
    PREREQUISITE: None
    TOOLS: Python, Cozmo, C#
    AVAILABLE DATES:

VR Programming

Simulation of reality is at the centre of this hands-on course where students learn the physical principles of VR and use that knowledge to create a comfortable, high-performance VR application using Unity.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Programming
    PROGRAM: VR Programming
    PREREQUISITE: None
    TOOLS: Unity, Oculus Go, Photo Shop
    AVAILABLE DATES:

Drone Engineering

In this hands-on course students pilot their first drone. Students will be given the foundation of CAD, collaborative problem solving, problem-based learning integrating different STEAM areas such as design, engineering, computer science, and electronics.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Manufacturing Eng Tech
    PROGRAM: Drone Engineering
    PREREQUISITE: None
    TOOLS: CAD, Inventor,Solidworks, Drone
    AVAILABLE DATES:

Dynamic Architecture

Imagination meets engineering in this hands-on course where students build a dynamic structure that moves according to pre-determined principles. Reflecting the three major innovations the structures change shapes, demonstrate ability for industrial production and relies on clean energy following the sun.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Construction Tech
    PROGRAM: Dynamic Architecture
    PREREQUISITE: None
    TOOLS: Photo Shop, Illustrator, Sketch-Up, Maya
    AVAILABLE DATES:

3D Printing

Creativity leads to making in this hands-on course where students learn how to design simple 3D models and prepare them for 3D printing. Learn how change the filament, maintain a 3D printer, and operate it safely. Make something from scratch or import a more intricate model to use as a starting point, then watch your creation come to life layer-by-layer and take it home! Students with best 3D creations will be given a 3D printer advanced course free of charge.


    AGES: 11+
    SKILL LEVEL: Beginner–Advanced
    PATH: Construction Tech
    PROGRAM: 3D Printing
    PREREQUISITE: None
    TOOLS: Maya, Photo Shop, 3D Printer
    AVAILABLE DATES:

3D Architecture

3D Architecture is a interdisciplinary hands-on camp designed to acquaint students with the field of Architecture. The camp allows students to explore potential careers in professions utilizing architecture, visualization, construction science, landscape architecture, and urban planning.


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Construction Tech
    PROGRAM: 3D Architecture
    PREREQUISITE: None
    TOOLS: Maya, Sketch-Up, Photo Shop, Illustrator
    AVAILABLE DATES:

Animation Design

In this camp you will explore either 2D or 3D digital animation, covering fundamental topics such as the principles of animation, idea conceptualization, script writing, storyboarding, background and character development, animation & post production. In this camp you create a 30-60 second animated film, using industry standard photo-editing and animation software.


    AGES: 12+
    SKILL LEVEL: Beginner–Advanced
    PATH: Animation & Film Making
    PROGRAM:Animation Design
    SPECIALIZATIONS: 2D Animation, 3D Animation
    PREREQUISITE: None
    TOOLS: Toon Boom, Photo Shop, After Effects, Maya, Blender
    AVAILABLE DATES:

CAD Engineering

Design on Inventor and Solidworks, build your robot using, 3D printed components and AI methods and principles of Product Design.


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Manufacturing Eng Tech
    PROGRAM: CAD Engineering
    PREREQUISITE: None
    TOOLS: Inventor, Solidworks, Python, 3D Printer
    AVAILABLE DATES:

Computer Programming

Computer Science & Programming explores the fundamental concepts behind the C# C++, JAVA, PYTHON languages. You will create, modify and test the forms, scripts and code that tell computers what to do by exploring variables and constant, graphical user interfaces and any other required industry knowledge that enables one to write programs in any computer language.


    AGES: 12+
    SKILL LEVEL: Beginner–Advanced
    PATH: Software Engineering
    PROGRAM: Computer Programming
    SPECIALIZATIONS: C#, C++, Python, JAVA
    PREREQUISITE: None
    TOOLS/LANGUAGES: VS Code, Github, AWS, Azure, Python, C#, C++, JAVA
    AVAILABLE DATES:

Wearable Tech Design

In this camp you Design & Develop wearable fashion artifacts such as handbags that can double as phones, bangles that can purify air, LED powered dresses synched to your favorite tune.


    AGES: 14+
    SKILL LEVEL: Beginner–Advanced
    PATH: Fashion Tech
    PROGRAM: Fashion Technology - Wearable Device Design
    PREREQUISITE: None
    TOOLS: Inventor, C Programming
    AVAILABLE DATES:

Full Stack Web Development

In this camp you will design, build, test and launch a fully functional website using an industry standard, easy to use tool.


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Web Tech
    PROGRAM: Full Stack Web Development
    PREREQUISITE: None
    TOOLS: HTML5, CSS3, Dreamweaver, Photo Shop
    AVAILABLE DATES:

Game Design and Development

In this camp you will have the opportunity to explore a unique, hands-on training experience that takes students through every step of the Game Development process, starting with the game concept and ending with a completed game title in the chosen genre. You will get introduced to game design and development in an easy to understand, step by step fun to learn method.


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Game Design
    PROGRAM: Game Design and Development
    SPECIALIZATIONS: iOS Games, X-BOX, 3D Tactical, 2D Platform, 2D Strategy, C# Games, Java Modding, Ruby RPG, 2D RPG, 3D Racing, 3D Minecraft, 3D FPS
    PREREQUISITE: None
    TOOLS/LANGUAGES: Unity, RPG Maker, UDK, C#, Photoshop, 3DS Max, JAVA
    AVAILABLE DATES:

Graphic Design

In this camp you will create a portfolio of impactful graphic images, digital illustrations and visual branding using two major processes in digitized design: vector and raster graphics.


    AGES: 12+
    SKILL LEVEL: Beginner–Advanced
    PATH: Pure Graphics
    PROGRAM: Graphic Design
    PREREQUISITE: None
    TOOLS: Photo Shop, Illustrator
    AVAILABLE DATES:

Mobile Development

In this camp you will have the opportunity to explore a unique, hands-on training experience that takes students through every step of the Mobile Development process, starting with idea generation through interface design and rapid prototyping.


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Software Engineering
    PROGRAM: Mobile Development
    SPECIALIZATIONS: iOS and Android
    PREREQUISITE: None
    TOOLS/LANGUAGES: Swift, Objective C, Android Studio, JAVA, Adobe XD and Photoshop
    AVAILABLE DATES:

Robotics and Mechatronics

Take your innovation and engineering skills to a whole new level with this multidisciplinary camp combining 3D Computer Aided Design (CAD) with electrical and mechanical engineering and object oriented programming.


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Manufacturing Eng Tech
    PROGRAM: Robotics and Mechatronics
    PREREQUISITE: None
    TOOLS: Arduino, CAD, C, C++, JAVA, Python
    AVAILABLE DATES:

UX / UI Design

In this camp you will design, build, test an interactive multimedia environments using HTML5, CSS3, jQuery, APIs and Actionscript using User Experience (UX) and User Interface Design (UI) .


    AGES: 13+
    SKILL LEVEL: Beginner–Advanced
    PATH: Web Tech
    PROGRAM: UX/UI Design - Interactive Multi Media Design Core & Technology
    PREREQUISITE: None
    TOOLS: HTML5, CSS3, Javascript, jQuery, PHP, APIs, Dreamweaver, Photo Shop
    AVAILABLE DATES: